As suggested in a PR from @Legend-Master (this change is basically
unrelated to the main point of his PR, so extracted here)
Windows is a confusing and disappointing development environment. They
completely replaced all the definitions in winsock.h with exact
equivalents in winsock2.h (except for a small number of deprecated
functions).
However they didnt make them mutually exclusive - so if you include
both, you get errors. They also automatically include winsock.h from
windows.h, so you must remember to include winsock2.h first. They also
didnt just remove winsock.h and replace it with the new contents.
(Probably in the name of "compatibility", whilst swearing that the new
winsock is the same as the old one - because if you cannot believe two
inconsistent things simultaneously, you shouldnt be a windows
programmer)
All these things are totally nuts. Thanks, windows dev environment,
for not noticing that this is nuts
* Factor build packages out into a more maintainable list
* Create a location for scripts to live
* Provide a make target to return the source dir as close as reasonable to the original distributed state
* Add a code lint step, checking the coding style
* Change test harness as recommended by shellcheck
* Ensure we actually have the linter tool installed
* Use the correct directory for cmake to run the tests
* Adjust for the older uncrustify in the current github ubuntu-latest
* Make one file pass the linter
* Integrate the lint with the existing test workflow
* Add files with minimal changes needed to the linter
* Add more files with minimal changes needed to the linter
* Dont build binaries if we fail the lint test
* Update the phony targets with the lint steps
* Ensure the flake8 package is installed in the new lint workflow job
* Use the makefile to drive the packages needed to install for linting
* No need to add dependancies on lint, just rely on the workflow status to show failure
* Update the scripts dir README to reflect current assumptions
* Rename and briefly document the indent.sh script
* Fix the ignore to ignore the right Makefile
* Rename the test_harness script to make it clear it is a shell script
* Provide a master lint make target and add a shell script lint tool
* Elminate stray tabs
* Drop include/auth.h from linter - there are inconsistant results with function definitions when using the current uncrustify rules
* add cmake export commands
* add extra edge description (hint) field
* add peer2peer description registry
* fixed bug: peer2peer not pass the dev_desc filed
* update -I option in the helper text
Co-authored-by: Longtao Wang <longtao.wang@cortexlabs.ai>
1. Edge can view the IP address and socket information of the connected tap adapter through the management console (127.0.0.1:5644);
2. Repair two memory leaks;
3. Fix several code errors and redundant logic;
1. Automatically assign IP addresses to the edge through the DHCP function that comes with sn, the default IP address pool is 172.17.12.0/24.
2. The -d parameter is added to sn, and the IP address pool of the embedded DHCP can be customized.
3. Now edge does not need to add -a and -s parameters to automatically obtain the IP address.
4. The IP automatically obtained by the cross-community edge can be the same, because the communities are isolated from each other and do not interfere with each other.
5. On the management side of sn (127.0.0.1:5645), you can now view the IP address of the tutap adapter of each edge.
6. Fix many bugs that have a certain chance of causing memory leaks.
7. Note: This version is not fully compatible with the previous version.
When a lot of monodirection traffic is sent, p2p can be hard to
enstablish because a reply is needed in order to start the registration.
Now a sending peer can query the peer information via the supernode.
This is based on the following commits:
- 1236f37a70
- ad2d416510
- 5348671299
- b2806dcde8