kdxcxs
5 years ago
57 changed files with 8969 additions and 21186 deletions
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.DS_Store |
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node_modules |
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/dist |
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|
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# local env files |
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.env.local |
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.env.*.local |
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|
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# Log files |
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npm-debug.log* |
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yarn-debug.log* |
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yarn-error.log* |
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|
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# Editor directories and files |
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.idea |
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.vscode |
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*.suo |
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*.ntvs* |
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*.njsproj |
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*.sln |
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*.sw? |
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|
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# WebStorm |
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.idea/ |
Before Width: | Height: | Size: 104 KiB |
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module.exports = { |
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presets: [ |
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'@vue/cli-plugin-babel/preset' |
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] |
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} |
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// cx@kdxcxs.com
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// |/ |¯\ \/ |¯ \/ |¯
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// |¯\ |_/ /\ |_ /\ ¯|
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// ¯
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var viewers = []; |
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var viewerNames = []; |
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var running = false; |
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var allViewers = 0 |
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function appendViewer(vd) { // viewer data
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if(running && !viewers.includes(vd[2][0])){ |
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console.log(vd[2][0]); |
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viewers.push(vd[2][0]); |
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viewerNames.push(vd[2][1]); |
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allViewers ++; |
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$('#viewers-count')[0].innerText = allViewers; |
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} |
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} |
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// cx@kdxcxs.com
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// |/ |¯\ \/ |¯ \/ |¯
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// |¯\ |_/ /\ |_ /\ ¯|
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// ¯
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// https://github.com/lovelyyoshino/Bilibili-Live-API/blob/master/API.WebSocket.md
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const textEncoder = new TextEncoder('utf-8'); |
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const textDecoder = new TextDecoder('utf-8'); |
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const readInt = function (buffer, start, len) { |
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let result = 0 |
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for (let i = len - 1; i >= 0; i--) { |
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result += Math.pow(256, len - i - 1) * buffer[start + i] |
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} |
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return result |
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} |
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|
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const writeInt = function (buffer, start, len, value) { |
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let i = 0 |
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while (i < len) { |
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buffer[start + i] = value / Math.pow(256, len - i - 1) |
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i++ |
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} |
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} |
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|
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const encode = function (str, op) { |
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let data = textEncoder.encode(str); |
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let packetLen = 16 + data.byteLength; |
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let header = [0, 0, 0, 0, 0, 16, 0, 1, 0, 0, 0, op, 0, 0, 0, 1] |
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writeInt(header, 0, 4, packetLen) |
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return (new Uint8Array(header.concat(...data))).buffer |
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} |
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const decode = function (blob) { |
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return new Promise(function (resolve, reject) { |
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let reader = new FileReader(); |
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reader.onload = function (e) { |
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let buffer = new Uint8Array(e.target.result) |
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let result = {} |
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result.packetLen = readInt(buffer, 0, 4) |
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result.headerLen = readInt(buffer, 4, 2) |
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result.ver = readInt(buffer, 6, 2) |
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result.op = readInt(buffer, 8, 4) |
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result.seq = readInt(buffer, 12, 4) |
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if (result.op === 5) { |
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result.body = [] |
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let offset = 0; |
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while (offset < buffer.length) { |
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let packetLen = readInt(buffer, offset + 0, 4) |
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let headerLen = 16// readInt(buffer,offset + 4,4)
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let data = buffer.slice(offset + headerLen, offset + packetLen); |
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let body = textDecoder.decode(data); |
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if (body) { |
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result.body.push(JSON.parse(body)); |
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} |
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offset += packetLen; |
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} |
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} else if (result.op === 3) { |
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result.body = { |
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count: readInt(buffer, 16, 4) |
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}; |
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} |
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resolve(result) |
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} |
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reader.readAsArrayBuffer(blob); |
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}); |
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} |
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function connect(roomid) { |
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window.ws = new WebSocket('wss://broadcastlv.chat.bilibili.com:2245/sub'); |
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ws.onopen = function () { |
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ws.send(encode(JSON.stringify({ |
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roomid: roomid |
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}), 7)); |
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}; |
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setInterval(function () { |
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ws.send(encode('', 2)); |
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}, 30000); |
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ws.onmessage = async function (msgEvent) { |
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const packet = await decode(msgEvent.data); |
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switch (packet.op) { |
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case 8: |
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console.log('已加入房间'+roomid.toString()); |
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break; |
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case 5: |
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packet.body.forEach((body) => { |
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if (body.cmd === 'DANMU_MSG') { |
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appendViewer(body.info); |
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} |
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}) |
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break; |
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} |
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}; |
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} |
@ -1,71 +0,0 @@ |
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// cx@kdxcxs.com
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// |/ |¯\ \/ |¯ \/ |¯
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// |¯\ |_/ /\ |_ /\ ¯|
|
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// ¯
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console.log('%ccx@kdxcxs.com\n|/ |¯\\ \\/ |¯ \\/ |¯ \n|¯\\ |_/ /\\ |_ /\\ ¯| \n ¯ ', 'color: blue; font-size: 20px'); |
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|
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// https://www.cnblogs.com/starof/p/4988516.html
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function randomNum(minNum, maxNum) { |
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switch (arguments.length) { |
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case 1: |
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return parseInt(Math.random() * minNum + 1, 10); |
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break; |
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case 2: |
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return parseInt(Math.random() * (maxNum - minNum + 1) + minNum, 10); |
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break; |
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default: |
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return 0; |
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break; |
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} |
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} |
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function enterRoom() { |
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$('#room-choosing').hide(); |
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$('#running-container').show(); |
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$('#control-button')[0].onclick = startCatching; |
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connect(parseInt($('#roomid-input')[0].value)); |
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startCatching(); |
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} |
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function startCatching() { |
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console.clear(); |
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console.log('%ccx@kdxcxs.com\n|/ |¯\\ \\/ |¯ \\/ |¯ \n|¯\\ |_/ /\\ |_ /\\ ¯| \n ¯ ', 'color: blue; font-size: 20px'); |
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running = true; |
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viewers = []; |
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allViewers = 0; |
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$('#viewers-count')[0].innerText = 0; |
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$('#lottery-done').hide(); |
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$('#running-container').show(); |
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$('#running-status')[0].innerText = '开始记录!'; |
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$('#control-button')[0].innerText = '停止记录'; |
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$('#control-button')[0].onclick = stopCatching; |
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} |
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|
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function stopCatching() { |
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running = false; |
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$('#running-status')[0].innerText = '准备抽奖'; |
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$('#control-button')[0].innerText = '随机抽奖'; |
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$('#control-button')[0].onclick = lottery; |
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} |
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function lottery() { |
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$('#running-container').hide(); |
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$('#lottery-done').show(); |
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let luckyIndex = randomNum(1, viewers.length) - 1; |
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$('#control-button')[0].innerText = '再抽一次'; |
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$('#control-button')[0].onclick = startCatching; |
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$('#lucky-user')[0].innerText = viewerNames[luckyIndex] + '(' + viewers[luckyIndex].toString() + ')'; |
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$('#lucky-user')[0].onclick = () => { |
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window.open('https://space.bilibili.com/' + viewers[luckyIndex].toString()); |
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}; |
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mdui.dialog({ |
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title: '幸运儿出来了!', |
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content: viewerNames[luckyIndex] + '(' + viewers[luckyIndex].toString() + ')', |
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buttons: [ |
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{ |
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text: '确认' |
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} |
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] |
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}); |
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} |
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@ -1,201 +0,0 @@ |
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@ -1,393 +0,0 @@ |
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|||
a. Adapted Material means material subject to Copyright and Similar |
|||
Rights that is derived from or based upon the Licensed Material |
|||
and in which the Licensed Material is translated, altered, |
|||
arranged, transformed, or otherwise modified in a manner requiring |
|||
permission under the Copyright and Similar Rights held by the |
|||
Licensor. For purposes of this Public License, where the Licensed |
|||
Material is a musical work, performance, or sound recording, |
|||
Adapted Material is always produced where the Licensed Material is |
|||
synched in timed relation with a moving image. |
|||
|
|||
b. Adapter's License means the license You apply to Your Copyright |
|||
and Similar Rights in Your contributions to Adapted Material in |
|||
accordance with the terms and conditions of this Public License. |
|||
|
|||
c. Copyright and Similar Rights means copyright and/or similar rights |
|||
closely related to copyright including, without limitation, |
|||
performance, broadcast, sound recording, and Sui Generis Database |
|||
Rights, without regard to how the rights are labeled or |
|||
categorized. For purposes of this Public License, the rights |
|||
specified in Section 2(b)(1)-(2) are not Copyright and Similar |
|||
Rights. |
|||
|
|||
d. Effective Technological Measures means those measures that, in the |
|||
absence of proper authority, may not be circumvented under laws |
|||
fulfilling obligations under Article 11 of the WIPO Copyright |
|||
Treaty adopted on December 20, 1996, and/or similar international |
|||
agreements. |
|||
|
|||
e. Exceptions and Limitations means fair use, fair dealing, and/or |
|||
any other exception or limitation to Copyright and Similar Rights |
|||
that applies to Your use of the Licensed Material. |
|||
|
|||
f. Licensed Material means the artistic or literary work, database, |
|||
or other material to which the Licensor applied this Public |
|||
License. |
|||
|
|||
g. Licensed Rights means the rights granted to You subject to the |
|||
terms and conditions of this Public License, which are limited to |
|||
all Copyright and Similar Rights that apply to Your use of the |
|||
Licensed Material and that the Licensor has authority to license. |
|||
|
|||
h. Licensor means the individual(s) or entity(ies) granting rights |
|||
under this Public License. |
|||
|
|||
i. Share means to provide material to the public by any means or |
|||
process that requires permission under the Licensed Rights, such |
|||
as reproduction, public display, public performance, distribution, |
|||
dissemination, communication, or importation, and to make material |
|||
available to the public including in ways that members of the |
|||
public may access the material from a place and at a time |
|||
individually chosen by them. |
|||
|
|||
j. Sui Generis Database Rights means rights other than copyright |
|||
resulting from Directive 96/9/EC of the European Parliament and of |
|||
the Council of 11 March 1996 on the legal protection of databases, |
|||
as amended and/or succeeded, as well as other essentially |
|||
equivalent rights anywhere in the world. |
|||
|
|||
k. You means the individual or entity exercising the Licensed Rights |
|||
under this Public License. Your has a corresponding meaning. |
|||
|
|||
|
|||
Section 2 -- Scope. |
|||
|
|||
a. License grant. |
|||
|
|||
1. Subject to the terms and conditions of this Public License, |
|||
the Licensor hereby grants You a worldwide, royalty-free, |
|||
non-sublicensable, non-exclusive, irrevocable license to |
|||
exercise the Licensed Rights in the Licensed Material to: |
|||
|
|||
a. reproduce and Share the Licensed Material, in whole or |
|||
in part; and |
|||
|
|||
b. produce, reproduce, and Share Adapted Material. |
|||
|
|||
2. Exceptions and Limitations. For the avoidance of doubt, where |
|||
Exceptions and Limitations apply to Your use, this Public |
|||
License does not apply, and You do not need to comply with |
|||
its terms and conditions. |
|||
|
|||
3. Term. The term of this Public License is specified in Section |
|||
6(a). |
|||
|
|||
4. Media and formats; technical modifications allowed. The |
|||
Licensor authorizes You to exercise the Licensed Rights in |
|||
all media and formats whether now known or hereafter created, |
|||
and to make technical modifications necessary to do so. The |
|||
Licensor waives and/or agrees not to assert any right or |
|||
authority to forbid You from making technical modifications |
|||
necessary to exercise the Licensed Rights, including |
|||
technical modifications necessary to circumvent Effective |
|||
Technological Measures. For purposes of this Public License, |
|||
simply making modifications authorized by this Section 2(a) |
|||
(4) never produces Adapted Material. |
|||
|
|||
5. Downstream recipients. |
|||
|
|||
a. Offer from the Licensor -- Licensed Material. Every |
|||
recipient of the Licensed Material automatically |
|||
receives an offer from the Licensor to exercise the |
|||
Licensed Rights under the terms and conditions of this |
|||
Public License. |
|||
|
|||
b. No downstream restrictions. You may not offer or impose |
|||
any additional or different terms or conditions on, or |
|||
apply any Effective Technological Measures to, the |
|||
Licensed Material if doing so restricts exercise of the |
|||
Licensed Rights by any recipient of the Licensed |
|||
Material. |
|||
|
|||
6. No endorsement. Nothing in this Public License constitutes or |
|||
may be construed as permission to assert or imply that You |
|||
are, or that Your use of the Licensed Material is, connected |
|||
with, or sponsored, endorsed, or granted official status by, |
|||
the Licensor or others designated to receive attribution as |
|||
provided in Section 3(a)(1)(A)(i). |
|||
|
|||
b. Other rights. |
|||
|
|||
1. Moral rights, such as the right of integrity, are not |
|||
licensed under this Public License, nor are publicity, |
|||
privacy, and/or other similar personality rights; however, to |
|||
the extent possible, the Licensor waives and/or agrees not to |
|||
assert any such rights held by the Licensor to the limited |
|||
extent necessary to allow You to exercise the Licensed |
|||
Rights, but not otherwise. |
|||
|
|||
2. Patent and trademark rights are not licensed under this |
|||
Public License. |
|||
|
|||
3. To the extent possible, the Licensor waives any right to |
|||
collect royalties from You for the exercise of the Licensed |
|||
Rights, whether directly or through a collecting society |
|||
under any voluntary or waivable statutory or compulsory |
|||
licensing scheme. In all other cases the Licensor expressly |
|||
reserves any right to collect such royalties. |
|||
|
|||
|
|||
Section 3 -- License Conditions. |
|||
|
|||
Your exercise of the Licensed Rights is expressly made subject to the |
|||
following conditions. |
|||
|
|||
a. Attribution. |
|||
|
|||
1. If You Share the Licensed Material (including in modified |
|||
form), You must: |
|||
|
|||
a. retain the following if it is supplied by the Licensor |
|||
with the Licensed Material: |
|||
|
|||
i. identification of the creator(s) of the Licensed |
|||
Material and any others designated to receive |
|||
attribution, in any reasonable manner requested by |
|||
the Licensor (including by pseudonym if |
|||
designated); |
|||
|
|||
ii. a copyright notice; |
|||
|
|||
iii. a notice that refers to this Public License; |
|||
|
|||
iv. a notice that refers to the disclaimer of |
|||
warranties; |
|||
|
|||
v. a URI or hyperlink to the Licensed Material to the |
|||
extent reasonably practicable; |
|||
|
|||
b. indicate if You modified the Licensed Material and |
|||
retain an indication of any previous modifications; and |
|||
|
|||
c. indicate the Licensed Material is licensed under this |
|||
Public License, and include the text of, or the URI or |
|||
hyperlink to, this Public License. |
|||
|
|||
2. You may satisfy the conditions in Section 3(a)(1) in any |
|||
reasonable manner based on the medium, means, and context in |
|||
which You Share the Licensed Material. For example, it may be |
|||
reasonable to satisfy the conditions by providing a URI or |
|||
hyperlink to a resource that includes the required |
|||
information. |
|||
|
|||
3. If requested by the Licensor, You must remove any of the |
|||
information required by Section 3(a)(1)(A) to the extent |
|||
reasonably practicable. |
|||
|
|||
4. If You Share Adapted Material You produce, the Adapter's |
|||
License You apply must not prevent recipients of the Adapted |
|||
Material from complying with this Public License. |
|||
|
|||
|
|||
Section 4 -- Sui Generis Database Rights. |
|||
|
|||
Where the Licensed Rights include Sui Generis Database Rights that |
|||
apply to Your use of the Licensed Material: |
|||
|
|||
a. for the avoidance of doubt, Section 2(a)(1) grants You the right |
|||
to extract, reuse, reproduce, and Share all or a substantial |
|||
portion of the contents of the database; |
|||
|
|||
b. if You include all or a substantial portion of the database |
|||
contents in a database in which You have Sui Generis Database |
|||
Rights, then the database in which You have Sui Generis Database |
|||
Rights (but not its individual contents) is Adapted Material; and |
|||
|
|||
c. You must comply with the conditions in Section 3(a) if You Share |
|||
all or a substantial portion of the contents of the database. |
|||
|
|||
For the avoidance of doubt, this Section 4 supplements and does not |
|||
replace Your obligations under this Public License where the Licensed |
|||
Rights include other Copyright and Similar Rights. |
|||
|
|||
|
|||
Section 5 -- Disclaimer of Warranties and Limitation of Liability. |
|||
|
|||
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE |
|||
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS |
|||
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF |
|||
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, |
|||
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, |
|||
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR |
|||
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, |
|||
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT |
|||
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT |
|||
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. |
|||
|
|||
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE |
|||
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, |
|||
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, |
|||
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, |
|||
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR |
|||
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN |
|||
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR |
|||
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR |
|||
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. |
|||
|
|||
c. The disclaimer of warranties and limitation of liability provided |
|||
above shall be interpreted in a manner that, to the extent |
|||
possible, most closely approximates an absolute disclaimer and |
|||
waiver of all liability. |
|||
|
|||
|
|||
Section 6 -- Term and Termination. |
|||
|
|||
a. This Public License applies for the term of the Copyright and |
|||
Similar Rights licensed here. However, if You fail to comply with |
|||
this Public License, then Your rights under this Public License |
|||
terminate automatically. |
|||
|
|||
b. Where Your right to use the Licensed Material has terminated under |
|||
Section 6(a), it reinstates: |
|||
|
|||
1. automatically as of the date the violation is cured, provided |
|||
it is cured within 30 days of Your discovery of the |
|||
violation; or |
|||
|
|||
2. upon express reinstatement by the Licensor. |
|||
|
|||
For the avoidance of doubt, this Section 6(b) does not affect any |
|||
right the Licensor may have to seek remedies for Your violations |
|||
of this Public License. |
|||
|
|||
c. For the avoidance of doubt, the Licensor may also offer the |
|||
Licensed Material under separate terms or conditions or stop |
|||
distributing the Licensed Material at any time; however, doing so |
|||
will not terminate this Public License. |
|||
|
|||
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public |
|||
License. |
|||
|
|||
|
|||
Section 7 -- Other Terms and Conditions. |
|||
|
|||
a. The Licensor shall not be bound by any additional or different |
|||
terms or conditions communicated by You unless expressly agreed. |
|||
|
|||
b. Any arrangements, understandings, or agreements regarding the |
|||
Licensed Material not stated herein are separate from and |
|||
independent of the terms and conditions of this Public License. |
|||
|
|||
|
|||
Section 8 -- Interpretation. |
|||
|
|||
a. For the avoidance of doubt, this Public License does not, and |
|||
shall not be interpreted to, reduce, limit, restrict, or impose |
|||
conditions on any use of the Licensed Material that could lawfully |
|||
be made without permission under this Public License. |
|||
|
|||
b. To the extent possible, if any provision of this Public License is |
|||
deemed unenforceable, it shall be automatically reformed to the |
|||
minimum extent necessary to make it enforceable. If the provision |
|||
cannot be reformed, it shall be severed from this Public License |
|||
without affecting the enforceability of the remaining terms and |
|||
conditions. |
|||
|
|||
c. No term or condition of this Public License will be waived and no |
|||
failure to comply consented to unless expressly agreed to by the |
|||
Licensor. |
|||
|
|||
d. Nothing in this Public License constitutes or may be interpreted |
|||
as a limitation upon, or waiver of, any privileges and immunities |
|||
that apply to the Licensor or You, including from the legal |
|||
processes of any jurisdiction or authority. |
|||
|
|||
|
|||
======================================================================= |
|||
|
|||
Creative Commons is not a party to its public licenses. |
|||
Notwithstanding, Creative Commons may elect to apply one of its public |
|||
licenses to material it publishes and in those instances will be |
|||
considered the "Licensor." Except for the limited purpose of indicating |
|||
that material is shared under a Creative Commons public license or as |
|||
otherwise permitted by the Creative Commons policies published at |
|||
creativecommons.org/policies, Creative Commons does not authorize the |
|||
use of the trademark "Creative Commons" or any other trademark or logo |
|||
of Creative Commons without its prior written consent including, |
|||
without limitation, in connection with any unauthorized modifications |
|||
to any of its public licenses or any other arrangements, |
|||
understandings, or agreements concerning use of licensed material. For |
|||
the avoidance of doubt, this paragraph does not form part of the public |
|||
licenses. |
|||
|
|||
Creative Commons may be contacted at creativecommons.org. |
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@ -1,53 +0,0 @@ |
|||
<!DOCTYPE html> |
|||
<html lang="en"> |
|||
<head> |
|||
<meta charset="UTF-8"> |
|||
<meta name="viewport" content="width=device-width, initial-scale=1.0,maximum-scale=1.0, user-scalable=no"/> |
|||
<link rel="stylesheet" href="libs/mdui/css/mdui.min.css"> |
|||
<script src="libs/mdui/js/mdui.min.js"></script> |
|||
<script src="js/live_apis.js"></script> |
|||
<script src="js/dao.js"></script> |
|||
<script src="js/utils.js"></script> |
|||
<title>BiliBili直播弹幕抽奖</title> |
|||
</head> |
|||
<body class="mdui-theme-primary-indigo mdui-theme-accent-pink"> |
|||
<div class="mdui-toolbar mdui-color-theme"> |
|||
<div class="mdui-toolbar-spacer"></div> |
|||
<span class="mdui-typo-title">BiliBili直播弹幕抽奖</span> |
|||
<div class="mdui-toolbar-spacer"></div> |
|||
</div> |
|||
<div class="mdui-container"> |
|||
<img src="assets/bilibili.png" width="80%" class="mdui-center mdui-m-a-2 mdui-hidden-md-up"> |
|||
<img src="assets/bilibili.png" width="350px" class="mdui-center mdui-m-a-2 mdui-hidden-sm-down"> |
|||
<div class="mdui-container" id="room-choosing"> |
|||
<div class="mdui-typo-display-2 mdui-text-color-theme mdui-text-center">请输入房间号</div> |
|||
<div class="mdui-textfield mdui-textfield-floating-label"> |
|||
<label class="mdui-textfield-label">房间号</label> |
|||
<input class="mdui-textfield-input" type="number" id="roomid-input"/> |
|||
</div> |
|||
</div> |
|||
<div class="mdui-container" id="running-container"> |
|||
<div class="mdui-typo-display-2 mdui-text-color-theme mdui-text-center" id="running-status">开始记录!</div> |
|||
<div class="mdui-typo-headline mdui-text-center mdui-text-color-theme-accent mdui-m-a-2">已有</div> |
|||
<div class="mdui-typo-display-2 mdui-text-center mdui-text-color-theme-accent mdui-m-a-2" id="viewers-count"> |
|||
0 |
|||
</div> |
|||
<div class="mdui-typo-headline mdui-text-center mdui-text-color-theme-accent mdui-m-a-2">位观众参与抽奖</div> |
|||
</div> |
|||
<div class="mdui-container" id="lottery-done"> |
|||
<div class="mdui-typo-display-2 mdui-text-color-theme mdui-text-center">开奖啦!</div> |
|||
<div class="mdui-typo-headline mdui-text-center mdui-text-color-theme-accent mdui-m-a-2" id="lucky-user"></div> |
|||
</div> |
|||
<button class="mdui-btn mdui-btn-raised mdui-ripple mdui-color-theme-accent mdui-center mdui-m-a-2" |
|||
onclick="enterRoom()" id="control-button">点击开始 |
|||
</button> |
|||
</div> |
|||
|
|||
<script> |
|||
// init |
|||
var $ = mdui.JQ; |
|||
$('#running-container').hide(); |
|||
$('#lottery-done').hide(); |
|||
</script> |
|||
</body> |
|||
</html> |
@ -0,0 +1,48 @@ |
|||
{ |
|||
"name": "vue", |
|||
"version": "0.1.0", |
|||
"private": true, |
|||
"scripts": { |
|||
"serve": "vue-cli-service serve", |
|||
"build": "vue-cli-service build", |
|||
"lint": "vue-cli-service lint" |
|||
}, |
|||
"dependencies": { |
|||
"core-js": "^3.6.4", |
|||
"vue": "^2.6.11", |
|||
"vuetify": "^2.2.11", |
|||
"webpack": "^4.42.1" |
|||
}, |
|||
"devDependencies": { |
|||
"@vue/cli-plugin-babel": "~4.3.0", |
|||
"@vue/cli-plugin-eslint": "~4.3.0", |
|||
"@vue/cli-service": "~4.3.0", |
|||
"babel-eslint": "^10.1.0", |
|||
"eslint": "^6.7.2", |
|||
"eslint-plugin-vue": "^6.2.2", |
|||
"sass": "^1.19.0", |
|||
"sass-loader": "^8.0.0", |
|||
"vue-cli-plugin-vuetify": "~2.0.5", |
|||
"vue-template-compiler": "^2.6.11", |
|||
"vuetify-loader": "^1.3.0" |
|||
}, |
|||
"eslintConfig": { |
|||
"root": true, |
|||
"env": { |
|||
"node": true |
|||
}, |
|||
"extends": [ |
|||
"plugin:vue/essential", |
|||
"eslint:recommended" |
|||
], |
|||
"parserOptions": { |
|||
"parser": "babel-eslint" |
|||
}, |
|||
"rules": {} |
|||
}, |
|||
"browserslist": [ |
|||
"> 1%", |
|||
"last 2 versions", |
|||
"not dead" |
|||
] |
|||
} |
Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.2 KiB |
@ -0,0 +1,19 @@ |
|||
<!DOCTYPE html> |
|||
<html lang="en"> |
|||
<head> |
|||
<meta charset="utf-8"> |
|||
<meta http-equiv="X-UA-Compatible" content="IE=edge"> |
|||
<meta name="viewport" content="width=device-width,initial-scale=1.0"> |
|||
<link rel="icon" href="<%= BASE_URL %>favicon.ico"> |
|||
<title><%= htmlWebpackPlugin.options.title %></title> |
|||
<link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Roboto:100,300,400,500,700,900"> |
|||
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@mdi/font@latest/css/materialdesignicons.min.css"> |
|||
</head> |
|||
<body> |
|||
<noscript> |
|||
<strong>We're sorry but <%= htmlWebpackPlugin.options.title %> doesn't work properly without JavaScript enabled. Please enable it to continue.</strong> |
|||
</noscript> |
|||
<div id="app"></div> |
|||
<!-- built files will be auto injected --> |
|||
</body> |
|||
</html> |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 19 KiB |
@ -0,0 +1,103 @@ |
|||
<template> |
|||
<div id="page-container"> |
|||
<v-app> |
|||
<v-app-bar |
|||
app |
|||
color="deep-purple accent-4" |
|||
dense |
|||
dark> |
|||
BiliBili直播弹幕抽奖 |
|||
</v-app-bar> |
|||
<!-- <img src="./assets/bilibili.png" alt="bili-logo" id="bili-logo">--> |
|||
<v-content> |
|||
<v-stepper v-model="currentStep" vertical> |
|||
<room-choosing :enter-room="enterRoom"></room-choosing> |
|||
<recording :step-now="this.currentStep" |
|||
:recording="this.recording" |
|||
:involved-in-total="this.involvedUid.length" |
|||
:stop-rec="this.stopRecording"> |
|||
</recording> |
|||
<lottery :step-now="this.currentStep" |
|||
:involved-in-total="this.involvedUid.length" |
|||
:uids="this.involvedUid" |
|||
:lucky-dogs="this.luckyDogs" |
|||
:next-step="()=>{this.currentStep ++}"> |
|||
</lottery> |
|||
<result :step-now="this.currentStep" |
|||
:lucky-dogs="this.luckyDogs" |
|||
:uids="this.involvedUid" |
|||
:unames="this.involvedUname"> |
|||
</result> |
|||
</v-stepper> |
|||
</v-content> |
|||
</v-app> |
|||
</div> |
|||
</template> |
|||
|
|||
<script> |
|||
document.title = 'BiliBili直播弹幕抽奖' |
|||
|
|||
import connect from "./websocketClient/BiliLiveWs"; |
|||
import RoomChoosing from "./components/RoomChoosing"; |
|||
import Recording from "./components/Recording"; |
|||
import Lottery from "./components/Lottery"; |
|||
import Result from "./components/Result"; |
|||
|
|||
export default { |
|||
name: 'App', |
|||
components: {Result, Lottery, Recording, RoomChoosing }, |
|||
data: () => ({ |
|||
currentStep: 1, |
|||
roomid: 0, |
|||
recording: false, |
|||
involvedUid: [], // 所有参与用户的uid |
|||
involvedUname: {}, // 所有参与用户的用户名 |
|||
luckyDogs: [] |
|||
}), |
|||
methods: { |
|||
enterRoom: function (rid) { |
|||
this.involvedUid = []; |
|||
this.involvedUname = {}; |
|||
this.recording = true; |
|||
this.roomid = parseInt(rid); |
|||
this.connectWs(); |
|||
this.currentStep ++; |
|||
}, |
|||
stopRecording: function () { |
|||
this.recording = false; |
|||
this.currentStep ++; |
|||
}, |
|||
onDanmu: function (userInfo) { |
|||
if (this.recording && !this.involvedUid.includes(userInfo[2][0])){ |
|||
this.involvedUid.push(userInfo[2][0].toString()); |
|||
this.involvedUname[userInfo[2][0]] = userInfo[2][1]; |
|||
} |
|||
}, |
|||
connectWs: function () { |
|||
connect(this.roomid, this.onDanmu); |
|||
} |
|||
} |
|||
} |
|||
</script> |
|||
|
|||
<style rel="stylesheet/sass" lang="scss"> |
|||
#bili-logo { |
|||
bottom: 0; |
|||
display: block; |
|||
margin-right: auto; |
|||
margin-left: auto; |
|||
} |
|||
|
|||
@media (min-width: 1024px) { |
|||
#bili-logo { |
|||
width: 350px; |
|||
} |
|||
} |
|||
|
|||
@media (max-width: 1023px) { |
|||
#bili-logo { |
|||
width: 80%; |
|||
} |
|||
} |
|||
|
|||
</style> |
@ -0,0 +1,96 @@ |
|||
<template> |
|||
<div> |
|||
<v-dialog v-model="goalLegal" persistent max-width="290"> |
|||
<v-card> |
|||
<v-card-title class="headline">抽取人数过多</v-card-title> |
|||
<v-card-text>所选抽取人数应小于参加观众人数</v-card-text> |
|||
<v-card-actions> |
|||
<v-spacer></v-spacer> |
|||
<v-btn color="green darken-1" text @click="goal = 1">确定</v-btn> |
|||
</v-card-actions> |
|||
</v-card> |
|||
</v-dialog> |
|||
|
|||
<v-stepper-step :rules="[accessRule]" step="3"> |
|||
抽奖 |
|||
<small>{{ stepErrorMsg }}</small> |
|||
</v-stepper-step> |
|||
<v-stepper-content step="3"> |
|||
<p class="display-1 text-center purple--text">请选择人抽取人数</p> |
|||
<v-text-field |
|||
v-model="goal" |
|||
type="number" |
|||
label="抽取人数" |
|||
class="px-2" |
|||
outlined |
|||
></v-text-field> |
|||
<v-btn color="primary" @click="this.doLottery">随机抽奖</v-btn> |
|||
</v-stepper-content> |
|||
</div> |
|||
</template> |
|||
|
|||
<script> |
|||
export default { |
|||
name: "Lottery", |
|||
data: () => ({ |
|||
goal: 1 |
|||
}), |
|||
computed: { |
|||
stepErrorMsg: function () { |
|||
if (this.stepNow === 1) { |
|||
return '请先进入房间'; |
|||
} |
|||
else if (this.stepNow===2 && this.involvedInTotal===0) { |
|||
return '请等待至少一位用户参与'; |
|||
} |
|||
else { |
|||
return ''; |
|||
} |
|||
}, |
|||
goalLegal: function () { |
|||
return this.stepNow===3 && this.goal>=this.uids.length |
|||
} |
|||
}, |
|||
methods: { |
|||
accessRule: function () { |
|||
return this.stepNow>=2 && this.involvedInTotal!==0; |
|||
}, |
|||
randomNum: function (minNum, maxNum) { |
|||
// https://www.cnblogs.com/starof/p/4988516.html |
|||
switch (arguments.length) { |
|||
case 1: |
|||
return parseInt(Math.random() * minNum + 1, 10); |
|||
case 2: |
|||
return parseInt(Math.random() * (maxNum - minNum + 1) + minNum, 10); |
|||
default: |
|||
return 0; |
|||
} |
|||
}, |
|||
doLottery: function () { |
|||
if (!this.goalLegal) { |
|||
this.nextStep(); |
|||
let count = 0; |
|||
let randomIndex = 0; |
|||
while (count < this.goal){ |
|||
randomIndex = this.randomNum(0, this.uids.length-1); |
|||
if (!this.luckyDogs.includes(randomIndex)) { |
|||
this.luckyDogs.push(randomIndex); |
|||
count ++; |
|||
} |
|||
} |
|||
} |
|||
} |
|||
}, |
|||
props: { |
|||
stepNow: Number, |
|||
involvedInTotal: Number, |
|||
uids: Array, |
|||
luckyDogs: Array, |
|||
nextStep: Function |
|||
} |
|||
} |
|||
</script> |
|||
|
|||
<style scoped> |
|||
|
|||
</style> |
@ -0,0 +1,41 @@ |
|||
<template> |
|||
<div> |
|||
<v-stepper-step step="2" :rules="[accessRule]"> |
|||
记录参与观众 |
|||
<small>{{ stepErrorMsg }}</small> |
|||
</v-stepper-step> |
|||
<v-stepper-content step="2"> |
|||
<p class="display-1 text-center purple--text">当前已有</p> |
|||
<p class="display-2 text-center orange--text">{{ involvedInTotal }}</p> |
|||
<p class="display-1 text-center purple--text">名观众参与</p> |
|||
<v-btn color="primary" @click="stopRec">停止记录</v-btn> |
|||
<v-btn text>返回</v-btn> |
|||
</v-stepper-content> |
|||
</div> |
|||
</template> |
|||
|
|||
<script> |
|||
export default { |
|||
name: "Recording", |
|||
computed: { |
|||
stepErrorMsg: function () { |
|||
return this.stepNow === 1?'请先进入房间':''; |
|||
} |
|||
}, |
|||
methods: { |
|||
accessRule: function () { |
|||
return this.stepNow !== 1; |
|||
} |
|||
}, |
|||
props: { |
|||
stepNow: Number, |
|||
recording: Boolean, |
|||
involvedInTotal: Number, |
|||
stopRec: Function |
|||
} |
|||
} |
|||
</script> |
|||
|
|||
<style scoped> |
|||
|
|||
</style> |
@ -0,0 +1,46 @@ |
|||
<template> |
|||
<div> |
|||
<v-stepper-step :rules="[accessRule]" step="4"> |
|||
开奖 |
|||
<small>{{ stepErrorMsg }}</small> |
|||
</v-stepper-step> |
|||
<v-stepper-content step="4"> |
|||
<p class="display-1 text-center purple--text">中奖名单</p> |
|||
<p class="headline text-center orange--text" |
|||
v-for="uid in this.luckyDogs" |
|||
:key="uid" |
|||
@click="openUserSpace(uids[uid])"> |
|||
{{ unames[uids[uid]] }}({{ uids[uid] }}) |
|||
</p> |
|||
</v-stepper-content> |
|||
</div> |
|||
</template> |
|||
|
|||
<script> |
|||
export default { |
|||
name: "Result", |
|||
computed: { |
|||
stepErrorMsg: function () { |
|||
return this.stepNow===4 ? '' : '请先抽奖'; |
|||
} |
|||
}, |
|||
methods: { |
|||
accessRule: function () { |
|||
return this.stepNow === 4; |
|||
}, |
|||
openUserSpace: function (uid) { |
|||
window.open('https://space.bilibili.com/' + uid); |
|||
} |
|||
}, |
|||
props: { |
|||
stepNow: Number, |
|||
luckyDogs: Array, |
|||
uids: Array, |
|||
unames: Object |
|||
} |
|||
} |
|||
</script> |
|||
|
|||
<style scoped> |
|||
|
|||
</style> |
@ -0,0 +1,36 @@ |
|||
<template> |
|||
<div> |
|||
<v-stepper-step step="1">进入直播间</v-stepper-step> |
|||
<v-stepper-content step="1"> |
|||
<p class="display-1 text-center purple--text">请输入房间号</p> |
|||
<v-text-field |
|||
v-model="roomid" |
|||
type="number" |
|||
label="房间号" |
|||
class="px-2" |
|||
outlined |
|||
></v-text-field> |
|||
<v-btn color="primary" @click="enterRoom(roomid)">进入房间</v-btn> |
|||
</v-stepper-content> |
|||
</div> |
|||
</template> |
|||
|
|||
<script> |
|||
export default { |
|||
name: "RoomChoosing", |
|||
props: { |
|||
enterRoom: Function |
|||
}, |
|||
data: () => ({ |
|||
roomid: '' |
|||
}) |
|||
} |
|||
</script> |
|||
|
|||
<style rel="stylesheet" scoped> |
|||
#enter-room-btn { |
|||
display: block; |
|||
margin-left: auto; |
|||
margin-right: auto; |
|||
} |
|||
</style> |
@ -0,0 +1,11 @@ |
|||
import Vue from 'vue' |
|||
|
|||
import App from './App.vue' |
|||
import vuetify from './plugins/vuetify' |
|||
|
|||
Vue.config.productionTip = false |
|||
|
|||
new Vue({ |
|||
vuetify, |
|||
render: h => h(App) |
|||
}).$mount('#app') |
@ -0,0 +1,7 @@ |
|||
import Vue from 'vue'; |
|||
import Vuetify from 'vuetify/lib'; |
|||
|
|||
Vue.use(Vuetify); |
|||
|
|||
export default new Vuetify({ |
|||
}); |
@ -0,0 +1,87 @@ |
|||
const textEncoder = new TextEncoder('utf-8'); |
|||
const textDecoder = new TextDecoder('utf-8'); |
|||
|
|||
const readInt = function (buffer, start, len) { |
|||
let result = 0; |
|||
for (let i = len - 1; i >= 0; i--) { |
|||
result += Math.pow(256, len - i - 1) * buffer[start + i]; |
|||
} |
|||
return result; |
|||
}; |
|||
|
|||
const writeInt = function (buffer, start, len, value) { |
|||
let i = 0; |
|||
while (i < len) { |
|||
buffer[start + i] = value / Math.pow(256, len - i - 1); |
|||
i++ |
|||
} |
|||
}; |
|||
|
|||
const encode = function (str, op) { |
|||
let data = textEncoder.encode(str); |
|||
let packetLen = 16 + data.byteLength; |
|||
let header = [0, 0, 0, 0, 0, 16, 0, 1, 0, 0, 0, op, 0, 0, 0, 1]; |
|||
writeInt(header, 0, 4, packetLen); |
|||
return (new Uint8Array(header.concat(...data))).buffer |
|||
}; |
|||
|
|||
const decode = function (blob) { |
|||
return new Promise(function (resolve) { |
|||
let reader = new FileReader(); |
|||
reader.onload = function (e) { |
|||
let buffer = new Uint8Array(e.target.result); |
|||
let result = {}; |
|||
result.packetLen = readInt(buffer, 0, 4); |
|||
result.headerLen = readInt(buffer, 4, 2); |
|||
result.ver = readInt(buffer, 6, 2); |
|||
result.op = readInt(buffer, 8, 4); |
|||
result.seq = readInt(buffer, 12, 4); |
|||
if (result.op === 5) { |
|||
result.body = []; |
|||
let offset = 0; |
|||
while (offset < buffer.length) { |
|||
let packetLen = readInt(buffer, offset, 4); |
|||
let headerLen = 16; |
|||
let data = buffer.slice(offset + headerLen, offset + packetLen); |
|||
let body = textDecoder.decode(data); |
|||
if (body) { |
|||
result.body.push(JSON.parse(body)); |
|||
} |
|||
offset += packetLen; |
|||
} |
|||
} else if (result.op === 3) { |
|||
result.body = { |
|||
count: readInt(buffer, 16, 4) |
|||
}; |
|||
} |
|||
resolve(result); |
|||
}; |
|||
reader.readAsArrayBuffer(blob); |
|||
}); |
|||
}; |
|||
|
|||
function connect(roomid, danmuCllback) { |
|||
window.ws = new WebSocket('wss://broadcastlv.chat.bilibili.com:2245/sub'); |
|||
window.ws.onopen = function () { |
|||
window.ws.send(encode(JSON.stringify({ |
|||
roomid: roomid |
|||
}), 7)); |
|||
}; |
|||
setInterval(function () { |
|||
window.ws.send(encode('', 2)); |
|||
}, 30000); |
|||
window.ws.onmessage = async function (msgEvent) { |
|||
const packet = await decode(msgEvent.data); |
|||
switch (packet.op) { |
|||
case 5: |
|||
packet.body.forEach((body) => { |
|||
if (body.cmd === 'DANMU_MSG') { |
|||
danmuCllback(body.info); |
|||
} |
|||
}); |
|||
break; |
|||
} |
|||
}; |
|||
} |
|||
|
|||
export default connect; |
@ -0,0 +1,5 @@ |
|||
module.exports = { |
|||
"transpileDependencies": [ |
|||
"vuetify" |
|||
] |
|||
} |
File diff suppressed because it is too large
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Reference in new issue